CoD XP: MW3 Multiplayer Information Blowout
We've got
LOTS of
Modern Warfare 3 multiplayer information right here, right
now!
Call of Duty XP has begun! On Thursday evening we
had the pleasure of attending a special press event alongside other
members of the media and community. We received a presentation, news on
Modern Warfare 3 and Call of Duty Elite, and went hands-on with the
game's multiplayer, to name a few things. We were under an embargo
since, meaning that we couldn't talk about what we saw or heard until
now...
Multiplayer is easily the biggest attraction to the Call of Duty
franchise, so you'd be delighted to know that this article is all about
that. You'll find that right below here is lots of details about Modern
Warfare 3's multiplayer, including long lists of unlockables.
This article is what we saw, heard about and played at the press
event a day before it opened to the public. So still expect plenty more
multiplayer articles to come once we dig our claws further into the game
and more footage and information is released. This article only
recounts what happened at the press event in regards to Modern Warfare 3
multiplayer, so b the time you're reading this there will most likely
be more information, footage and images released.
First all all, what are the four principles of developing Call of Duty? Here's what Activision's Eric Hirshberg said:
- Epic realism (real world combat with "blockbuster" action)
- Adrenaline rush (want gamers to always have blood pumping and experiencing while knuckle moments)
- Easy to play, but hard to master (fun for new players while remaining fun to the hardcore gamer)
- 60 FPS (Using the processing power of gaming platforms to provide optimum performance)
It's confirmed that the game will have complete customization of
private matches just like in Call of Duty: Black Ops where you could
adjust the settings and preferences with the ability to save and share.
Rather than the ability to create your own emblem, Modern Warfare 2's
player card returns where you'll be able to unlock and use pre-made
emblems and titles. The game will launch with 16 maps and there are a
total of 28 Killstreak Rewards.
There is at least one new game mode called "Kill Confirmed" where you
have to kill an enemy and then collect the dog tag that they leave
behind. If you don't collect the dog tag, then the kill can't be
confirmed and you won't score any points for your team. The enemy has
the ability to reclaim the dog tag, thus preventing you from scoring any
points.
One of our crew members who attended the event is a big fan of
"Metagame" and he has kindly gave is these first-impression notes:
- The game feels and plays like Modern Warfare 2
- Interrupting reloads is still possible
- Dropshotting is slower than it used to be
- Quickscoping feels to be the same speed as MW2
- Quickscoping on console has a noticeable effect from Aim Assist
- Gun damage is comparable to MW2
- When being shot, the flinch will often lead you into a headshot (if shooting the enemy at the same time)
- The maps are big with many paths, but very little environment is climbable
- There are still quite a lot of places to hide and/or create choke points despite 402's original statement
All the guns, all the Killstreaks, all the Perks, it's all here for
you to read. And that's just naming a few! Unlock levels are in brackets
next to each unlockable item. There are 80 levels in each Prestige but
nothing else is known about the Prestige system at this point.
Note: All the consoles were locked at Level 30 at the Press
Event we attended, therefore the weapons that have no unlock level are
unlocked on or before level 30.WeaponsAssault Riflesslide open
LMGsslide open
Shotgunsslide open
Machine pistolsslide open
Pistolsslide open
Sub Machine Gunsslide open
Sniper Riflesslide open
Launchersslide open
Lethalslide open
EquipmentOf course the equipment will return, 'cause what's a soldier without his equipment?
slide open
PerksPerks are once again in 3 Slots and will all be unlocked at different levels. Pro Variants are listed in the Brackets.
Slot Oneslide open
Slot Twoslide open
Slot Threeslide open
Attachments & Sight ReticulesThe following is a list of all the Attachments and Sight Reticules
that will be in Modern Warfare 3. Not all Attachments will be on all
weapons.
Attachmentsslide open
Sight Reticulesslide open
ProficienciesNew to MW3, each primary weapon can have an additional "perk"
assigned to it. These are unlocked along side attachments for the guns
as you level up your weapons:
- Kick -Reduced recoil
- Range -Increased range
- Attachments -Equip 2 attachments to the weapon
- Focus -Reduced flinch when shot
- Melee -Faster melee
- Stability -Reduced sway
- Impact -Great bullet penetration through walls (like deep impact)
- Speed -Faster movement w/ weapon equipped
- Damage -Shells do more damage (Shotgun only)
Death Streaksslide open
Strike PackagesThis is the new name for Killstreaks and they are divided up into two different categories - Assault and Support Packages.
Assault Packageslide open
Support Packagesslide open
Specialist Packageslide open
Gun CamouflageThese return from Modern Warfare 2 and are the same as before.
http://beta.digitalwarfare247.com/games/modernwarfare3/195-mw3-multiplayer-info-blowout